Number of posts : 66 Age : 33 Location : Cardiff, United Kingdom Registration date : 2010-04-03
Subject: Re: Guild Logo/Symbol Fri Apr 16, 2010 10:50 am
We could possibly use the Eye of Providence, or something similar? Have something like what appears on the US dollar, though written in Mando'a?
Lunarwolf Chief Operative
Number of posts : 6401 Age : 44 Location : Southampton, UK Registration date : 2009-02-23
Subject: Re: Guild Logo/Symbol Fri Apr 16, 2010 11:04 am
Love the skull H2, reminds me of a more evil version of the Autobots & Decepticon logos! (I like those btw, 'tis a compliment)
Alas as Sureshot has said we need to shy away from overtly "evil" logos (such as skulls, monsters etc) as we are meant to be a legit business at the end of the day. We need something that appears sinister when you look at it but can be easily explained away, a kind of implied danger, I suppose.
Keep hold of that skull though, I have an idea for it! (I'll get back to you later on that)
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Fri Apr 16, 2010 11:57 am
Hmmm... I think it's still plausable. After all, mercenaries do indeed use skulls (hey, even the republic miliary uses them as paintings on tanks and things). As for your idea for it, is that something to do with a special branch of the E.P.O.C.H?
Also: New Idea! This one's more simple. It can be said to look like a skull, but you can simply dubb it as a star fighter, a building or just a unique symbol!
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Alas as Sureshot has said we need to shy away from overtly "evil" logos (such as skulls, monsters etc) as we are meant to be a legit business at the end of the day. Keep hold of that skull though, I have an idea for it! (I'll get back to you later on that)
Uh-oh Harly you've done it now. It is now in the possession of an artistic madman!
Aye as L-Dubz says we are indeed a so called legitimate business and personally I'd prefer to step away from warrior-esque symbols. In my honest opinion that kind of thing is best left for the Mandalorian guilds out there.
Lunarwolf wrote:
We need something that appears sinister when you look at it but can be easily explained away, a kind of implied danger, I suppose.
You've hit the nail on the head (and worded it better). Thats precisely what I had in mind. We somehow need to look like a business (i.e. Czerka etc.) but at the same time keep that edginess about us. Another logo that I found that fits the bill quite well is the Exchange's logo:
To me it doesn't look too warlike but still gives off that suspicious feeling.
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Subject: Re: Guild Logo/Symbol Sat Apr 17, 2010 12:55 am
That does look good, I did make that logo for the badges but I personally think something more starwars symbolly will be better. Harls are good as well ofc I'm mightily impressed in fact but I agree with SS that we need to make a more business looking one, I think we should use something similar to this for the base,ie some that very simply represents a planet like you suggested at the base and what ever logo we pick to sit on top.
I can put that together if you want although you guys probably could as well
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Sat Apr 17, 2010 9:55 am
Here's another idea incorporating the "planet":
Altogether, that would make:
And here's the Skull Completed in case you want to know:
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Subject: Re: Guild Logo/Symbol Sat Apr 17, 2010 12:23 pm
Some references for you guys. I personally like the black sun one, also if you check out the republic symbols the grey one looks very old Republicy nice and retro
I'm just messing now...
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Subject: Re: Guild Logo/Symbol Sat Apr 17, 2010 1:00 pm
Okay blatant image theft here, but I'm using it to save me time I'll redone it differently if people like.
Anyway planet in the backgroud or foreground with prongs at the side, I could amke an un symetrical version as well
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Sat Apr 17, 2010 1:39 pm
Oooh... Sharp and snazzy
It does look a bit Sith for my tastes, which is probably a good thing thinking about it (we are a Sith guild after all!). Nice finds as well.
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Subject: Re: Guild Logo/Symbol Sun Apr 18, 2010 3:45 am
Harlequin2 wrote:
Oooh... Sharp and snazzy
It does look a bit Sith for my tastes, which is probably a good thing thinking about it (we are a Sith guild after all!). Nice finds as well.
cough* cough* jealous* cough* cough*
I messed with yours a bit Harl, I dont mind the outer rim part but I'm keen on having stars on our logo.
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Sun Apr 18, 2010 5:03 am
Well I'm certainly jealous now. You've got some skill there. Looks a lot better than what I did. I would prefer it though if the arrow head at the bottom wasn't curved (more straight like the Black Sun).
PrioryJK Special Agent
Number of posts : 2575 Age : 37 Location : UK Hull Registration date : 2009-05-01
Subject: Re: Guild Logo/Symbol Sun Apr 18, 2010 5:08 am
Harlequin2 wrote:
Well I'm certainly jealous now. You've got some skill there. Looks a lot better than what I did. I would prefer it though if the arrow head at the bottom wasn't curved (more straight like the Black Sun).
Nah i just got a better program, Gimp its free and almost as good as some PS versions, definatly a step up from paint anyways
Lunarwolf Chief Operative
Number of posts : 6401 Age : 44 Location : Southampton, UK Registration date : 2009-02-23
Subject: Re: Guild Logo/Symbol Sun Apr 18, 2010 6:25 am
Not meaning to put a thorn in things, but I'm not sure about a Star being included. It could just be me, but I connect "star" with "light" and I think we're more shadows than light.
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Sun Apr 18, 2010 7:50 am
So what would be a good symble for "shadows"? A knife is already taken by the Exchange and a blaster isn't so good either... Wait! I've got it!
It incorporates that 2nd Circle, but for the bit in the middle, its a planet with what can either be described as a cityscape (of say Coruscant), or a Kris (a three pointed dagger or some such weapon). The sharp points are added for more deadlyness.
Caryington Veteran Agent
Number of posts : 2420 Age : 41 Location : Watching you... Registration date : 2010-03-07
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 3:41 am
Stupid question: "Who cares if we look like bad guys? I mean our front cover is being mercenaries, right?"
And personnaly I like that one a lot.
Lunarwolf Chief Operative
Number of posts : 6401 Age : 44 Location : Southampton, UK Registration date : 2009-02-23
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 3:46 am
Sureshot wrote:
I wonder, could that Czerka symbol (the dark part) be turned arond into the planet to make a letter "E" inside the planet? The middle part, as L-Dubz has suggested would look pretty good as a 'spike' methinks.
Something like this?
Caryington Veteran Agent
Number of posts : 2420 Age : 41 Location : Watching you... Registration date : 2010-03-07
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 3:56 am
That is good LW.
Lunarwolf Chief Operative
Number of posts : 6401 Age : 44 Location : Southampton, UK Registration date : 2009-02-23
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 4:00 am
Or This?
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 5:34 am
Thanks Soude, and though I agree, I can see where L-Dubz and Sureshot are coming from. Although what about the "Kris" one? Personally, I think it's great, but what do you guys think?
@ L-Dubz: I like those two (the second more so) but they just don't have that "edge" factor for me...
Sureshot Chief Operative
Number of posts : 5209 Age : 47 Location : Reading, England Registration date : 2009-02-11
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 7:13 am
The designs are coming along nicely I have to say. There are two or three things here that I particularly like. Frstly I like the trident effect that Harly's gone with in one picture and I'm totally loving PJK's idea of playing about with the Zann Consortium logo. The picture below is far from finished and still needs a lot of work to make it not look like a blantant rip off of the Zann Consortium's but with this one I've added in the effect of a crescent moon surrounding the logo:
Obviously it still needs the outer rim (lol!), and I wouldn't mind seeing how Harly's trident looks turned 90 degrees and put through the middle of this logo.
Again it's far from finished but you get the general idea.
Caryington Veteran Agent
Number of posts : 2420 Age : 41 Location : Watching you... Registration date : 2010-03-07
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 7:23 am
Nice SS, makes me think of a Vorlon Starship of Babylon 5 or even a shadow starfighter.
Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 7:24 am
Done:
Personally, I like the trident upright... This makes it look like a clock
Sureshot Chief Operative
Number of posts : 5209 Age : 47 Location : Reading, England Registration date : 2009-02-11
Subject: Re: Guild Logo/Symbol Mon Apr 19, 2010 7:31 am
I was thinking more along the lines of adding the trident in with my original picture. I like the idea of everything being turned to it's side personally as it sticks out as a letter "E" (being the first letter of E.P.O.C.H). As I say We'll still have to play about with things a fair bit to truly make it our own.