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| Total Votes : 17 |
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| | In-game credits pool | |
| | Author | Message |
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Guest Guest
| Subject: In-game credits pool Wed Apr 01, 2009 10:03 am | |
| Sureshots post about guild responsibilies got me thinking about the 'Funds Manager' role and what we might be buying in game. There's a lot of lore so I think speculation on a flagship or HQ is possible. Anyone got any preferences? |
| | | Sureshot Chief Operative
Number of posts : 5209 Age : 47 Location : Reading, England Registration date : 2009-02-11
| Subject: Re: In-game credits pool Wed Apr 01, 2009 10:10 am | |
| Honestly? I want both!! Part of me would love a guild hall where we could keep our trophies and what-not. I'd really love to run a Cantina and do dodgys dealing out the back of it! That would just be sweet and would suit our guild down to the ground. The other part of me would love a big old heap of junk to keep floating about in space. I think if given a choice though I'd go with the first option and then have my own private spacecraft that I could also call home. | |
| | | Guest Guest
| Subject: Re: In-game credits pool Wed Apr 01, 2009 1:19 pm | |
| God i wish they implement something like that in TOR. Owning a guild hall or (LE GASP) guild flagship would rock my socks off... Seriously...
My vote would go for a flagship... If one can turn it into a meeting place of some kind that is... If not... Player owned cantinas would be stunning awesome.. |
| | | Guest Guest
| Subject: Re: In-game credits pool Thu Apr 02, 2009 1:38 am | |
| - Aliendra wrote:
- My vote would go for a flagship... If one can turn it into a meeting place of some kind that is...
Yeah, that's what I was thinking. Depending on how it works, a ship big enough to squeeze us all in would give us all transportation and an HQ when docked. Until we make our millions and buy Coruscant. If we could get a cantina we might have to up the guild member count to 21 so we can hire a barkeep! |
| | | Lunarwolf Chief Operative
Number of posts : 6401 Age : 45 Location : Southampton, UK Registration date : 2009-02-23
| Subject: Re: In-game credits pool Thu Apr 02, 2009 1:42 am | |
| - Redwatch wrote:
If we could get a cantina we might have to up the guild member count to 21 so we can hire a barkeep! Could Ree play waitress? Seriously though, I personally think if one option was open initially, then I'd plumb for the flagship. As our guild stands at the moment (with no respectable business-front to it) an HQ that doesnt stand still would be an advantage. Yet what about the future? BioWare are likely to create updates, patches and even expansion packs. Maybe we can get a Flagship AND a Guildhall. Well, I'm keeping my lekku crossed for the future at least. | |
| | | Harlequin2 Veteran Agent
Number of posts : 1887 Age : 29 Registration date : 2009-02-25
| Subject: Re: In-game credits pool Thu Apr 02, 2009 6:44 am | |
| Hehe! The cantina is a great idea! We should call it the Swollen Shaak (or what was it?), all our dealings will be there, and if we hear anything dodgy in there, we'll be quick to put the heat on those chaps! | |
| | | Sureshot Chief Operative
Number of posts : 5209 Age : 47 Location : Reading, England Registration date : 2009-02-11
| Subject: Re: In-game credits pool Thu Apr 02, 2009 8:52 am | |
| - Harlequin2 wrote:
- Hehe! The cantina is a great idea! We should call it the Swollen Shaak (or what was it?), all our dealings will be there, and if we hear anything dodgy in there, we'll be quick to put the heat on those chaps!
HAHAHA! Yeah we could buy it after completely trashing it! Awesome. | |
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