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» CG: Rift - Planes of Telara
Companions - Page 2 EmptyTue May 24, 2011 5:56 am by Lunarwolf

» New Website is Now Live!
Companions - Page 2 EmptySun May 22, 2011 11:51 am by Timora

» Calling the finest minds in the Galaxy! (Discussion Thread)
Companions - Page 2 EmptyFri May 20, 2011 7:30 am by Lunarwolf

» A Couple of Bits of News
Companions - Page 2 EmptyThu May 19, 2011 12:48 pm by Lunarwolf

» Happy Birthday Nord! (2011)
Companions - Page 2 EmptyTue May 17, 2011 4:30 pm by Commander Nord

» GUILD TIMELINE
Companions - Page 2 EmptyMon May 16, 2011 3:24 pm by Lunarwolf

» HAPPY BIRTHDAY LUNARWOLF!
Companions - Page 2 EmptySat May 14, 2011 12:40 pm by Harlequin2

» Dynamic RP: General Discussion
Companions - Page 2 EmptyFri May 13, 2011 8:20 am by Lunarwolf

» The May Guild Meeting Roundup
Companions - Page 2 EmptyThu May 12, 2011 12:59 pm by Viking

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Sureshot
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PostSubject: Re: Companions   Companions - Page 2 EmptySun Nov 22, 2009 1:22 pm

Harlequin2 wrote:

Scratch that, I want a Jawa. (I'm serious, it would work out for Skursir so well - and I don't think he'd eat him).

Hahaha! I was gonna say is that wise?? Laughing
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PostSubject: Re: Companions   Companions - Page 2 EmptySun Nov 22, 2009 2:27 pm

No idea on companions tbh...

However, I'd love to see how BioWare are going to impliment this... in their last few games you could have many companions, but could only take 3 with you at a time (Knights of the Old Republic, Mass Effect, Jade Empire, Dragon Age).

Perhaps the game will be set up for 4-man teams? Perhaps if you don't have 3 other players with you then the "Companions" fill those slots? But if thats the case, there would have to be different dynamics for raids.
That said, in the demo videos we see only 2 players working together for now (Sith Warrior and Bounty Hunter).

Its all food for thought, thats for sure!
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PostSubject: Re: Companions   Companions - Page 2 EmptySun Nov 22, 2009 2:38 pm

Yeah they have said you can leave them at home like in KotOR but I reckon it'd be awesome to be able to take 2 or 3 each with you on a mission if there's only 2 of you around and you need more to assist you.
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PostSubject: Re: Companions   Companions - Page 2 EmptyMon Nov 23, 2009 10:46 am

Lunarwolf wrote:
Perhaps the game will be set up for 4-man teams? Perhaps if you don't have 3 other players with you then the "Companions" fill those slots? But if thats the case, there would have to be different dynamics for raids.
I think there's a high likelihood that this will be the case. Maybe the number of companions you can have tagging along goes up incrementally with your level? As the quests get harder you need more help, sort of thing.
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