The E.P.O.C.H Agency
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeMediaSearchLatest imagesGalleryRegisterLog in
Current UK Time (GMT)
Similar topics
Current US Time (EST)
Latest topics
» CG: Rift - Planes of Telara
Sean Dahlberg Editorial on Guild Management EmptyTue May 24, 2011 5:56 am by Lunarwolf

» New Website is Now Live!
Sean Dahlberg Editorial on Guild Management EmptySun May 22, 2011 11:51 am by Timora

» Calling the finest minds in the Galaxy! (Discussion Thread)
Sean Dahlberg Editorial on Guild Management EmptyFri May 20, 2011 7:30 am by Lunarwolf

» A Couple of Bits of News
Sean Dahlberg Editorial on Guild Management EmptyThu May 19, 2011 12:48 pm by Lunarwolf

» Happy Birthday Nord! (2011)
Sean Dahlberg Editorial on Guild Management EmptyTue May 17, 2011 4:30 pm by Commander Nord

» GUILD TIMELINE
Sean Dahlberg Editorial on Guild Management EmptyMon May 16, 2011 3:24 pm by Lunarwolf

» HAPPY BIRTHDAY LUNARWOLF!
Sean Dahlberg Editorial on Guild Management EmptySat May 14, 2011 12:40 pm by Harlequin2

» Dynamic RP: General Discussion
Sean Dahlberg Editorial on Guild Management EmptyFri May 13, 2011 8:20 am by Lunarwolf

» The May Guild Meeting Roundup
Sean Dahlberg Editorial on Guild Management EmptyThu May 12, 2011 12:59 pm by Viking

Radio Coruscant


Who's in Chat?
Visitor Information
Guild Leaders




Officers







Currently Recruiting
BOUNTY HUNTER


MEDIUM (3 Required)


IMPERIAL AGENT


LOW (1 Required)


SITH INQUISITOR


LOW (1 Required)


SITH WARRIOR


FULL




External Links


Recruitment Thread
SWTOR Guild Page

E.P.O.C.H Wiki

SWTOR-RP-Wiki
SWTOR Wiki

SWTOR-Wikia


Wookieepedia

SW:TOR Roleplay

HeroMachine 2.5


E.P.O.C.H on Steam

Midnight Resistance
Top posters
Lunarwolf (6401)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Sureshot (5209)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
PrioryJK (2575)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Caryington (2420)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Harlequin2 (1887)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Commander Nord (1761)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Tando (1068)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Kleti (448)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
nosyd (435)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Smudge (369)
Sean Dahlberg Editorial on Guild Management Vote_b10Sean Dahlberg Editorial on Guild Management Vote_b11Sean Dahlberg Editorial on Guild Management Vote_b12 
Poll
Which Forums Do You Post Most On?
Agents of the E.P.O.C.H (Here)
Sean Dahlberg Editorial on Guild Management Vote_b1065%Sean Dahlberg Editorial on Guild Management Vote_b12
 65% [ 11 ]
An Allies Forums (HoD, Sith'ari Path, Praxeum)
Sean Dahlberg Editorial on Guild Management Vote_b106%Sean Dahlberg Editorial on Guild Management Vote_b12
 6% [ 1 ]
SWTOR Official Forums
Sean Dahlberg Editorial on Guild Management Vote_b1018%Sean Dahlberg Editorial on Guild Management Vote_b12
 18% [ 3 ]
Darth Hater Forums
Sean Dahlberg Editorial on Guild Management Vote_b106%Sean Dahlberg Editorial on Guild Management Vote_b12
 6% [ 1 ]
SWTOR Roleplay Forums
Sean Dahlberg Editorial on Guild Management Vote_b106%Sean Dahlberg Editorial on Guild Management Vote_b12
 6% [ 1 ]
Other (Please Explain)
Sean Dahlberg Editorial on Guild Management Vote_b100%Sean Dahlberg Editorial on Guild Management Vote_b12
 0% [ 0 ]
Total Votes : 17
Dice Roller


Site Donation
Twitterlink

 

 Sean Dahlberg Editorial on Guild Management

Go down 
4 posters
AuthorMessage
Sureshot
Chief Operative
Chief Operative
Sureshot


Number of posts : 5209
Age : 47
Location : Reading, England
Registration date : 2009-02-11

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyMon Sep 21, 2009 2:49 pm

Did anyone else see this editorial on guild management? I think this is the first time I've come across it so apologies if someone has posted this before. 'Tis quite interesting anyway. Smile
Back to top Go down
http://www.agentsoftheepoch.org
Lunarwolf
Chief Operative
Chief Operative
Lunarwolf


Number of posts : 6401
Age : 44
Location : Southampton, UK
Registration date : 2009-02-23

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 12:49 am

I know I often jump down ol' Sean's throat about stuff but he does raise some really good points:

* Collecting Dues:
How much easier would it be for people to have a single 1-click interface to pay a monthly tithe to a guild to keep it running rather than having to arrange a place in game each and every time they have a large (or small!) sum of money they want to give to their guild? the best I have seen anyone achieve in this regard is a Guild Bank in WoW, as it makes a note of who deposited what, and the Guild Master has full control over who takes out what. One of the things I did like about lotro was the housing system, with just one click (anywhere in the game world) you could pay the rent on your abode for that month - imagine if you had the same interface to pay a guild fee? that'd rock.

* Salaries and Awards:
This just sounds awesome and would be SO beneficial to this guild. I don't think (and I don't think Sean was suggesting either) that it would allow an auto-amount to come out of guild funds on a set basis straight into players personal accounts, but imagine how much easier it would be for a Guild Master to be able to give money to players for specific jobs or tasks well done? Imagine the RP possibilites! Bounty Hunters could get PAID.
Really hope they implement this one!

* Guild Bank / Vault:
Great idea Sean, but you're a bit behind the times mate Very Happy WoW and a few other MMORPGs have had a fully visualized UI guild bank/vault for a couple of years now, but thanks for thinking of us Very Happy

* Activity Ledger:
This'd rock. If they impliment this successfully into the MMO I'd love BioWare forever. Many games have tried this but it has been clumsy at best, troublesome at worst. In the end most GMs rely on just checking the "last online" part in most social windows which is vague at best, as it doesnt show how much someone has been on.

* Guild Calendar / Events:
Again, already done - see "Guild Bank / Vault" above.

As I said though, he covers some good points and its nice to see someone taking an interest.
Interesting point is that this article was written in May 05, 2006. I wonder how much of this he's been able to impliment into TOR? Question
Back to top Go down
http://www.wix.com/lunarwolf79/lwworks
Sureshot
Chief Operative
Chief Operative
Sureshot


Number of posts : 5209
Age : 47
Location : Reading, England
Registration date : 2009-02-11

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 1:50 am

To be honest the best guild set up I've seen is in WAR. You could pay a percentage of the cash you looted back into the guild fund which was pretty handy. It also had the option to change your rank title but it was limited and not customizable. But aye it had a guild bank/vault and stuff which was really quite cool. I wouldn't mind seeing a similar yet more advanced version of this in TOR. Salaries and an Activity Log are a great idea too!
Back to top Go down
http://www.agentsoftheepoch.org
Lunarwolf
Chief Operative
Chief Operative
Lunarwolf


Number of posts : 6401
Age : 44
Location : Southampton, UK
Registration date : 2009-02-23

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 2:03 am

Never got as far as a guild in WAR, the game became to dull for me when I discovered it wasn't for non pvp players Sad
Back to top Go down
http://www.wix.com/lunarwolf79/lwworks
Guest
Guest




Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 2:25 am

I know that from a crafter's point of view, having a guild crafting calender + item demand list (designated crafter's could then put accurate requests for materials, whilst producing items that people would want) would be a fantastic thing, and that way we could see what important items would be required for the next stage. But that's just for my nerdy crafting which most are not interested in, so that is mainly a niche thing opposed to operating tools.
Back to top Go down
Sureshot
Chief Operative
Chief Operative
Sureshot


Number of posts : 5209
Age : 47
Location : Reading, England
Registration date : 2009-02-11

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 2:36 am

Thats a great idea novemtum. I myself am a bit of a crafting nut (if the system is a good one) so I'd find that particularly handy.
Back to top Go down
http://www.agentsoftheepoch.org
Guest
Guest




Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 3:06 am

I hope Sean's article isn't a hint at what we're all going to have to manage without the help of in-game systems. There are plenty of points there, like you guys say, that have been addressed and implemented into the mechanics of other MMOs. Hopefully some clever bod a BioWare will be championing guild tools.
Back to top Go down
Guest
Guest




Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 8:40 am

Sureshot wrote:
Thats a great idea novemtum. I myself am a bit of a crafting nut (if the system is a good one) so I'd find that particularly handy.

To be fair its not too hard to set-up outside of the game with active forum members, and certain elements are required to be forum based like requests, and crafting order for the week; but in game tools, would make this more efficient, such as a board ingame where you can list desired items and then the crafter's can pick them off one by one therefore speeding the process up. Obviously all this can be done offline, but an ingame system would be ace.

Offline would require a request page, an assignment page and a complete work done for each week, but like any human system the request is missed in the weekly carry over. Usually with a enough people crafting it's not a problem, however if you have a couple of people doing it you get a backlog of about a week causing problems.

Anyway I would hope that Bioware will be forward thinking, and that they provide too many tool instead of not enough, as is often the case.

Anyway I thought it would be interesting to see what other people think are important tools so I started a tread on SWTOR


Last edited by novemtum on Tue Sep 22, 2009 9:48 am; edited 1 time in total (Reason for editing : Add in link)
Back to top Go down
Godjera
Registered
Registered
Godjera


Number of posts : 198
Age : 37
Location : Bangoria N.I.
Registration date : 2009-03-02

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 11:53 am

The thing I'd like the most is a Guild hangar or base which was customisable, and we could invite fellow allies to visit. The reason I said hangar is because It would be cool if we could admire everyone's vehicles (assuming they are in the game).
Back to top Go down
Harlequin2
Veteran Agent
Veteran Agent
Harlequin2


Number of posts : 1887
Age : 29
Registration date : 2009-02-25

Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management EmptyTue Sep 22, 2009 12:12 pm

A hanger? Naw, we need an office block I reckon with our own administrators! After all, we are an agency. Failing that, a cantina-gone-meeting-room would be a great bet. In any case, these points that Sean has raised are interesting.
Back to top Go down
Sponsored content





Sean Dahlberg Editorial on Guild Management Empty
PostSubject: Re: Sean Dahlberg Editorial on Guild Management   Sean Dahlberg Editorial on Guild Management Empty

Back to top Go down
 
Sean Dahlberg Editorial on Guild Management
Back to top 
Page 1 of 1
 Similar topics
-
» 'Seeya Sean!'
» Guild HQ
» How to Reply to Out of Guild PMs

Permissions in this forum:You cannot reply to topics in this forum
The E.P.O.C.H Agency :: OPEN FORUMS :: Star Wars: The Old Republic Discussion-
Jump to: