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Sureshot
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Number of posts : 5209
Age : 47
Location : Reading, England
Registration date : 2009-02-11

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PostSubject: Expansion Classes   Expansion Classes EmptyWed Oct 13, 2010 12:48 pm

So if you were to create some new classes or add them into an expansion which ones would you implement?

Personally I think I'd add the following:

Gladiator:

We've heard a lot about the infamous Mandalorian Gladiators but this class could be fairly interesting for the first melee based non-force user. Maybe use it as an off-tank or something similar. Doesn't really have an iconic figure though.

Diplomat:

This is never going to happen as personally I think the majority of the missing Leia/Padme iconic archetype will show itself in the Jedi Consulars storyline. Seeing as Leia herself finally became a Consular, I can see why they've added the political element into the JC class story (or so I'm led to believe). Still, a pure RP class that involves political intrigue and social elements would be a nice addition. Never gonna happen, but one can dream!

Crimelord:

The polar opposite of the Diplomat. A 100% pure RP crimelord class would be fantastic. As above it'll never happen but one can dream. Smile




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Harlequin2
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PostSubject: Re: Expansion Classes   Expansion Classes EmptyWed Oct 13, 2010 2:11 pm

Ooh good one. Tbh, I think they'll focus on new races rather than classes as they've covered all the major ones and there's not much left. That said, how about:

Imperial Commander: Sort of the opposite to the Trooper, but with greater emphasis on tanking and buffs. Basically like the Powertech to begin with, minus the gadgets and with the option to branch into pure tanking (Dreadnought, based off the Destroyer Droid in aspect) or support with buffs and healing (Sternguard, based on a sort of Commander Cody). Trademark skills could include using an ARC Blaster or activating a back-up Droid.

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Randomfest
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Randomfest


Number of posts : 355
Age : 35
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PostSubject: Re: Expansion Classes   Expansion Classes EmptyWed Oct 13, 2010 3:38 pm

Teras Kasi Master:

Who doesn't want to be jet li?

Modified Droid:

Droid that can pose as healer/tank/dps with mechanical abilities similar to force abilities.

Make BH and Scons loyalty negotiable:

TKM MDs and BH, Sc all become "neutral" and earn rep for their actions, based on that they are either sent to the sith or republic. i get it that war is war but money is money and i don't see everyone falling nicely into groups - the two others provide the classes a neutral faction would require to be stand alone, for people who want to make a living based on their own causes Razz
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Witya
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Witya


Number of posts : 345
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Location : Wroclaw PL
Registration date : 2010-08-30

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PostSubject: Re: Expansion Classes   Expansion Classes EmptyWed Oct 13, 2010 4:29 pm

I would like to see 2 classes. Both could have new customization options and be able to play on both sides.

Fringer
One of my favourite class in SW RPG. Technology from scrapyard, broad back and will to survive sometimes means more than hi-tech and Force tricks. Covered in dust, harsh people form Outer Rim.

Force user
Variety of Force wielding creatures that never had opportunity or just did not wanted to go the path of Jedi or Sith. Mostly can be meet among more primitive cultures as shamans, healers or Witches. It would be fun to play such tribal and flexible character.

But the problem is - both class are not much Heroic and this is BioWare prime goal.
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Caryington
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PostSubject: Re: Expansion Classes   Expansion Classes EmptyThu Oct 14, 2010 3:35 am

I'd like to see the current classes without faction restrictions.

SS's Diplomat and crimelord sounds good along Random's droid ideas. What I'd really like to see would be jawas ^^' and ewoks and gungans...






Just kiddin' Razz
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