Yeah I haven't named it yet but here we go
Mission Background and Focus: The mission will be an investigation on a space-station run my Mandolorians, different groups of Mandolorians own different parts of the station and use it as a cash cow for their operations, members of these groups are rotated through the station when recovering from wounds and require re-cooperation or just for general down time. Their numbers are not huge and operate more like a mob capacity making sure they have control over their portions of the base and sometimes get into enthusiastic fights with other Mandolorian groups (as they do
).
The civilian population there consists of permanent residents that own business that provide services like food/clothing etc however most are primarily focussed on shuttling tourists to a largely unsettled planet below, there is also a civilian police force that is hired as a more delicate and diplomatic law enforcement compared to the Mandolorians, they don't enforce the Mandos but do communicate with them when their activities cause too many problems.
Our employer wants us to investigate a recent number of high level altercations on the base that have lead to a number of civilian deaths and are all centred around Mandolorian assets on the station, we to investigate and find those responsible and eliminate them.
As the station is run by Mandolorians they are claiming to be resolving the troubles themselves however as things escalate the situation does not improve, this does not mean they will accept outside help or allow their fraternity to have revenge exacted on them by outside sources so our presence or more important our motive must remain unknown.
Mission Goals:
Asses situation at base
Investigate which groups are behind the current troubles of the base
Eliminate responsible parties in a manner our employer feels fit
Requirements: Agents must be professional and be able to interact with one another, I'd like characters with some affinity with each other ie not bickering or at least amicable to each other and this RP will take place some time after the Guilds started up so anyone there can comfortable with each other, maybe if one player wants a new Agent on a trial mission we could work that in.
As this will be an investigation the Fallen will have picked/or people will have volunteered who are able to investigate secretly and professionally, so smooth talkers, hackers, force manipulates etc part of the mission is that we are not registered by the forces on the base for obvious reasons we are a secretive guild and this RP will try and highlight this.
The team can be any class based around this although I'd like a mix and your character would fit the requirements above, although if a tough bounty hunter wants to join and we have 2 Imperial agents and a Sith Inq etc thats good too.
I'll try keep it short and sweet so depending on how fast we move I'll modify the story accordingly.
It will be free-form as much as I can make it so I'll have quite a few characters fleshed out and different endings and outcomes to situations so I wont be forcing a heavy hand on proceedings however this means that players must be motivated and able to preform the investigation and handle it appropriately. That said there will be action in the DRP so you won't just be searching for stuff and rolling (Aleina talks to passerby, Roll's 1/100 fails to find info
) you'll be interacting which characters and shaping the story
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